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+ | |'''Tier''' |
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+ | |'''Function''' |
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+ | |'''Initial Abilities''' |
+ | |[[Null Damage]], [[Negative Blast]], [[Pump Up]], [[Reduce Food]], [[Mage Fire(spell)|Mage Fire]] |
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+ | |'''Learnable Abilities''' |
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+ | |[[Hypnosis]], [[Dream Eater]], [[Anger]], [[Depression Orb]], [[Depression Aura]], [[Jealousy]], [[Seizures]], [[Stupefying Field]] |
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+ | |'''Inventory''' |
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− | | [[Hypnosis]], [[Dream Eater]], [[Anger]], [[Depression Orb]], [[Depression Aura]], [[Jealousy]], [[Seizures]], [[Stupefying Aura]] |
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+ | |'''Base Damage''' |
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+ | |'''Attack Cooldown''' |
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+ | |'''Movement Speed''' |
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+ | |'''Vision (Day/Night)''' |
+ | |1250 / 800 |
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+ | |- |
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+ | |'''Names''' |
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+ | |Nomey, Hargut, Eskei, Kwee |
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+ | |The [[Hypnotist]] is one the subclasses of the [[Mage]]. The Hypnotist is a special class that focuses on damaging the enemy's [[energy]]. The Hypnotist is generally more powerful against a single opponent than multiple opponents. |
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+ | |__TOC__ |
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− | + | ==Skills== |
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+ | ====Level 1 Abilities==== |
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− | | '''Level 1: [[Null Damage]]''' |
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− | | '''Level 1: [[Negative Blast]]''' |
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+ | |'''[[Null Damage]]''' |
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+ | |'''[[Negative Blast]]''' |
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+ | |'''[[Pump Up]]''' |
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+ | |'''[[Reduce Food]]''' |
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+ | |} |
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+ | ====Level 2 Abilities==== |
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+ | |'''[[Hypnosis]]''' |
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+ | |Puts an enemy in a special form of sleep that can be used with Dream Eater. |
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+ | |'''[[Dream Eater]]''' |
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+ | |Only effects enemies under hypnosis. Removes 20 health and 50 energy from the enemy and gives the Hypnotist 50 health and energy. |
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+ | |} |
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+ | ====Level 3 Abilities==== |
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− | | Hurls an orb outward that casts depression on any nearby enemy. |
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+ | |'''[[Depression Orb]]''' |
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+ | |Hurls an orb outward that casts depression on any nearby enemies, and can collide with an enemy, causing massive mana loss. |
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+ | |A passive depression aura that slows enemies as well as zap mana. Stacks with Depression type effects. |
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+ | |} |
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+ | ====Level 4 Abilities==== |
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− | | '''Level 4: [[Jealousy]]''' |
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+ | |'''[[Jealousy]]''' |
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− | | Causes a unit to get rapidly and repeatedly stunned for about 6 seconds. Does slight damage. |
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+ | |'''[[Seizures]]''' |
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+ | |Manipulates the targets brain sending small electric pulses through his nerves causing him seizures. The seizures do 4 damage per stun and have a random chance of occuring. |
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+ | |'''[[Stupefying Field]]''' |
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+ | |A channeling spell that greatly reduces the attack and movement rates of all nearby trolls. While channeling, you are immune to magic. |
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'''Pros:''' |
'''Pros:''' |
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+ | *Massive damage to [[energy]], providing an alternate method of killing enemies |
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− | *Very high damage. |
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− | *Can easily function independently |
+ | *Can easily function independently |
− | *Quite powerful both defensively and offensively. |
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*Very good against lone opponents |
*Very good against lone opponents |
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+ | *Many crowd control spells and debuffs |
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'''Cons:''' |
'''Cons:''' |
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− | *Small inventory |
+ | *Small inventory |
− | *Very mana intensive |
+ | *Very mana intensive |
+ | *Very few abilities affect hostile creatures, making it harder to level and deal with enemy pets |
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+ | *Weakness to some specific pieces of gear |
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+ | *Many spells require high micromanagement |
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+ | |} |
Latest revision as of 06:56, 14 October 2018
Hypnotist | |
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Tier | Subclass |
Function | Combat, Support |
Initial Abilities | Null Damage, Negative Blast, Pump Up, Reduce Food, Mage Fire |
Learnable Abilities | Hypnosis, Dream Eater, Anger, Depression Orb, Depression Aura, Jealousy, Seizures, Stupefying Field |
Inventory | 3 slots |
Base Damage | 15-15 |
Attack Cooldown | 1.75 |
Movement Speed | 310 |
Vision (Day/Night) | 1250 / 800 |
Names | Nomey, Hargut, Eskei, Kwee |
The Hypnotist is one the subclasses of the Mage. The Hypnotist is a special class that focuses on damaging the enemy's energy. The Hypnotist is generally more powerful against a single opponent than multiple opponents.
Skills[]Level 1 Abilities[]
Level 2 Abilities[]
Level 3 Abilities[]
Level 4 Abilities[]
Balance[]Pros:
Cons:
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