Island Troll Tribes Official Wiki
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| 5 slots
 
| 5 slots
 
|-
 
|-
| '''Base damage'''
+
| '''Base Damage'''
| 15
+
| 15-15
 
|-
 
|-
 
| '''Attack Cooldown'''
 
| '''Attack Cooldown'''
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| '''Movement Speed'''
 
| '''Movement Speed'''
 
| 310
 
| 310
  +
|-
  +
| '''Vision (Day/Night)'''
  +
| 1400 / 1800
  +
|-
  +
| '''Names'''
  +
| Spookyface, Battyboi, Smokehouse
 
|}
 
|}
 
{| class="wikitable" style="text-align:left"
 
{| class="wikitable" style="text-align:left"
 
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|-valign="top"
| The [[Contortionist]] is one the [[subclass]]es of the [[Thief]]. He is excellent at evading capture. His 5 inventory slots in addition to double-blinking make this class an efficient [[Gatherer]] substitute and [[herb]] gatherer. Can loot items from [[thief bushes]].
+
| The [[Contortionist]] is one the [[subclass]]es of the [[Thief]]. He is excellent at evading capture. Can loot items from [[thief bushes]].
   
 
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==Skills==
 
==Skills==
 
====Level 1 Abilities====
 
====Level 1 Abilities====
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{| class="wikitable" style="text-align:left"
 
| width="150pt"|
 
| width="150pt"|
 
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| '''[[Teleport]]'''
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| '''[[Teleport]]'''
 
| Short range blink with a cooldown of 30 seconds.
 
| Short range blink with a cooldown of 30 seconds.
 
 
 
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|-valign="top"
| '''[[Cloak]]'''
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| '''[[Cloak]]'''
| Makes the thief invisible for 4/6/8 seconds.
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| Makes the Contortionist invisible 20 seconds
 
|}
 
|}
 
   
 
====Level 2 Ability====
 
====Level 2 Ability====
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====Level 3 Ability====
 
====Level 3 Ability====
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{| class="wikitable" style="text-align:left"
 
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| width="150pt"|
 
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| '''[[Tele-Thief]]'''
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| '''[[Tele-Thief]]'''
| Cast on a [[fire]], just like [[Telegather]]. Items you pick up warp to the fire. However, with Telethief, the items only warp to the fire if you are near an enemy building. If this condition is met, it is 100% warp rate. Lasts 90 seconds.
+
| Cast on a [[fire]], just like [[Telegather]]. Items you pick up warp to the fire. However, with Telethief, the items only warp to the fire if you are near an enemy building. If this condition is met, it is 100% warp rate. Lasts 140 seconds.
 
|}
 
|}
 
   
 
====Level 4 Ability====
 
====Level 4 Ability====
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| '''[[Nether Fade]]'''
 
| '''[[Nether Fade]]'''
  +
| Causes the contortionist to be banished rendering him immune to physical damage. He does take increased damage from spells however.
| Temporarily gives 200% move speed, causing the Escape Artist to reach max move speed. As he moves, blur images are created behind him. If an enemy unit collides with one of the images, it gets dazzled, giving it a 20% change to miss an attack for 20 seconds.
 
 
|}
 
|}
 
   
 
==Balance==
 
==Balance==
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*Can effectively hinder enemies
 
*Can effectively hinder enemies
 
*Very good at stealing items
 
*Very good at stealing items
  +
*Improved night vision
  +
*Very good evasive measures
 
'''Cons:'''
 
'''Cons:'''
 
*Weak against traps
 
*Weak against traps
 
*Hard to train independently
 
*Hard to train independently
  +
*Weak against spells

Latest revision as of 22:04, 4 August 2010

Contortionist
Contortionist
Tier Subclass
Function Harassment, Stealing
Initial Abilities Teleport, Cloak
Learnable Ability Smoke Stream, Tele-Thief, Nether Fade
Inventory 5 slots
Base Damage 15-15
Attack Cooldown 1.75
Movement Speed 310
Vision (Day/Night) 1400 / 1800
Names Spookyface, Battyboi, Smokehouse
The Contortionist is one the subclasses of the Thief. He is excellent at evading capture. Can loot items from thief bushes.

Skills[]

Level 1 Abilities[]

Teleport Short range blink with a cooldown of 30 seconds.
Cloak Makes the Contortionist invisible 20 seconds

Level 2 Ability[]

Smoke Stream After activating this skill, smoke streams out the back of you preventing combat. Does nothing if you are standing still.


Level 3 Ability[]

Tele-Thief Cast on a fire, just like Telegather. Items you pick up warp to the fire. However, with Telethief, the items only warp to the fire if you are near an enemy building. If this condition is met, it is 100% warp rate. Lasts 140 seconds.

Level 4 Ability[]

Nether Fade Causes the contortionist to be banished rendering him immune to physical damage. He does take increased damage from spells however.

Balance[]

Pros:

  • Decent inventory space
  • Can effectively hinder enemies
  • Very good at stealing items
  • Improved night vision
  • Very good evasive measures

Cons:

  • Weak against traps
  • Hard to train independently
  • Weak against spells